]> git.r.bdr.sh - rbdr/super-polarity/blobdiff - Super Polarity Content/Super Polarity ContentContent/Super Polarity ContentContent.contentproj
Merge branch 'master' of github.com:benbeltran/super-polarity
[rbdr/super-polarity] / Super Polarity Content / Super Polarity ContentContent / Super Polarity ContentContent.contentproj
diff --git a/Super Polarity Content/Super Polarity ContentContent/Super Polarity ContentContent.contentproj b/Super Polarity Content/Super Polarity ContentContent/Super Polarity ContentContent.contentproj
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+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
+  <PropertyGroup>
+    <ProjectGuid>{468F8415-7D38-4718-B0B4-E18F1A427136}</ProjectGuid>
+    <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
+    <Configuration Condition=" '$(Configuration)' == '' ">Windows</Configuration>
+    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
+    <OutputType>Library</OutputType>
+    <AppDesignerFolder>Properties</AppDesignerFolder>
+    <RootNamespace>Super_Polarity_ContentContentContent</RootNamespace>
+    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
+    <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
+    <MonoGamePlatform>Windows</MonoGamePlatform>
+    <OutputPath>bin\$(MonoGamePlatform)\$(Configuration)</OutputPath>
+    <ContentRootDirectory>Content</ContentRootDirectory>
+    <PlatformTarget>x86</PlatformTarget>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)' == 'Windows' ">
+    <MonoGamePlatform>Windows</MonoGamePlatform>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)' == 'Windows8' ">
+    <MonoGamePlatform>Windows8</MonoGamePlatform>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)' == 'Android' ">
+    <MonoGamePlatform>Android</MonoGamePlatform>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)' == 'iOS' ">
+    <MonoGamePlatform>iOS</MonoGamePlatform>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)' == 'OSX' ">
+    <MonoGamePlatform>OSX</MonoGamePlatform>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)' == 'Linux' ">
+    <MonoGamePlatform>Linux</MonoGamePlatform>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)' == 'PSM' ">
+    <MonoGamePlatform>PSM</MonoGamePlatform>
+  </PropertyGroup>
+  <ItemGroup>
+    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter" />
+    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter" />
+    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter" />
+    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter" />
+    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters" />
+    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters" />
+    <Reference Include="MonoGameContentProcessors">
+      <HintPath>$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGameContentProcessors.dll</HintPath>
+    </Reference>
+  </ItemGroup>
+  <ItemGroup>
+    <Compile Include="Graphics\main-ship.png">
+      <Name>main-ship</Name>
+      <Processor>TextureProcessor</Processor>
+    </Compile>
+    <Compile Include="Graphics\negative-cruiser.png">
+      <Name>negative-cruiser</Name>
+      <Processor>TextureProcessor</Processor>
+    </Compile>
+    <Compile Include="Graphics\negative-destroyer.png">
+      <Name>negative-destroyer</Name>
+      <Processor>TextureProcessor</Processor>
+    </Compile>
+    <Compile Include="Graphics\negative-scout.png">
+      <Name>negative-scout</Name>
+      <Processor>TextureProcessor</Processor>
+    </Compile>
+    <Compile Include="Graphics\negative-supercruiser.png">
+      <Name>negative-supercruiser</Name>
+      <Processor>TextureProcessor</Processor>
+    </Compile>
+    <Compile Include="Graphics\neutral-cruiser.png">
+      <Name>neutral-cruiser</Name>
+      <Processor>TextureProcessor</Processor>
+    </Compile>
+    <Compile Include="Graphics\neutral-destroyer.png">
+      <Name>neutral-destroyer</Name>
+      <Processor>TextureProcessor</Processor>
+    </Compile>
+    <Compile Include="Graphics\neutral-scout.png">
+      <Name>neutral-scout</Name>
+      <Processor>TextureProcessor</Processor>
+    </Compile>
+    <Compile Include="Graphics\neutral-ship.png">
+      <Name>neutral-ship</Name>
+      <Processor>TextureProcessor</Processor>
+    </Compile>
+    <Compile Include="Graphics\neutral-supercruiser.png">
+      <Name>neutral-supercruiser</Name>
+      <Processor>TextureProcessor</Processor>
+    </Compile>
+    <Compile Include="Graphics\positive-cruiser.png">
+      <Name>positive-cruiser</Name>
+      <Processor>TextureProcessor</Processor>
+    </Compile>
+    <Compile Include="Graphics\positive-destroyer.png">
+      <Name>positive-destroyer</Name>
+      <Processor>TextureProcessor</Processor>
+    </Compile>
+    <Compile Include="Graphics\positive-scout.png">
+      <Name>positive-scout</Name>
+      <Processor>TextureProcessor</Processor>
+    </Compile>
+    <Compile Include="Graphics\positive-ship.png">
+      <Name>positive-ship</Name>
+      <Processor>TextureProcessor</Processor>
+    </Compile>
+    <Compile Include="Graphics\positive-supercruiser.png">
+      <Name>positive-supercruiser</Name>
+      <Processor>TextureProcessor</Processor>
+    </Compile>
+  </ItemGroup>
+  <ItemGroup>
+    <Compile Include="Graphics\pause-screen.png">
+      <Name>pause-screen</Name>
+      <Importer>TextureImporter</Importer>
+      <Processor>TextureProcessor</Processor>
+    </Compile>
+  </ItemGroup>
+  <ItemGroup>
+    <Compile Include="Graphics\circle.png">
+      <Name>circle</Name>
+      <Importer>TextureImporter</Importer>
+      <Processor>TextureProcessor</Processor>
+    </Compile>
+    <Compile Include="Graphics\diamond.png">
+      <Name>diamond</Name>
+      <Importer>TextureImporter</Importer>
+      <Processor>TextureProcessor</Processor>
+    </Compile>
+    <Compile Include="Graphics\star.png">
+      <Name>star</Name>
+      <Importer>TextureImporter</Importer>
+      <Processor>TextureProcessor</Processor>
+    </Compile>
+  </ItemGroup>
+  <ItemGroup>
+    <Compile Include="Graphics\negative-ship.png">
+      <Name>negative-ship</Name>
+      <Importer>TextureImporter</Importer>
+      <Processor>TextureProcessor</Processor>
+    </Compile>
+  </ItemGroup>
+  <ItemGroup>
+    <Compile Include="Graphics\square.png">
+      <Name>square</Name>
+      <Importer>TextureImporter</Importer>
+      <Processor>TextureProcessor</Processor>
+    </Compile>
+  </ItemGroup>
+  <ItemGroup>
+    <Compile Include="Fonts\SegoeUIMono14.spritefont">
+      <Name>SegoeUIMono14</Name>
+      <Importer>FontDescriptionImporter</Importer>
+      <Processor>FontDescriptionProcessor</Processor>
+    </Compile>
+  </ItemGroup>
+  <ItemGroup>
+    <Compile Include="Sound\polaritytheme.wav">
+      <Name>polaritytheme</Name>
+      <Importer>WavImporter</Importer>
+      <Processor>SongProcessor</Processor>
+    </Compile>
+  </ItemGroup>
+  <ItemGroup>
+    <Compile Include="Graphics\polaritydemotitle.png">
+      <Name>polaritydemotitle</Name>
+      <Importer>TextureImporter</Importer>
+      <Processor>TextureProcessor</Processor>
+    </Compile>
+  </ItemGroup>
+  <ItemGroup>
+    <Compile Include="Fonts\bigfont.png">
+      <Name>bigfont</Name>
+      <Importer>TextureImporter</Importer>
+      <Processor>FontTextureProcessor</Processor>
+    </Compile>
+    <Compile Include="Fonts\smallfont.png">
+      <Name>smallfont</Name>
+      <Importer>TextureImporter</Importer>
+      <Processor>FontTextureProcessor</Processor>
+    </Compile>
+  </ItemGroup>
+  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
+  <!--
+      To modify your build process, add your task inside one of the targets below and uncomment it. 
+      Other similar extension points exist, see Microsoft.Common.targets.
+      <Target Name="BeforeBuild">
+      </Target>
+      <Target Name="AfterBuild">
+      </Target>
+    -->
+</Project>
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